

Y = shift key, hold and move mouse up/down to build above the ground ZL = hold to speed up analog joystick mouse ZR = hold to slow down analog joystick mouse, useful to precisely position the pointer Left analog stick = mouse pointer control Note: This game takes quite long to load at first, because it generates a bunch of cache files. For my testing, I used the files from the gog.com version. Then you can select the RCT1 scenarios, and in options you can select to show the rct1 title sequence. Just copy your complete rct1 files to `/switch/openrct2/rct1/`.
#Openrct2 custom scenarios install
Optionally, you can also install the *Windows RollerCoaster Tycoon 1* files. Copy all files and folders from a working *Windows RollerCoaster Tycoon 2* installation to `/switch/openrct2/rct2/` so that you have a files and folders `/switch/openrct2/rct2/rct2.exe`, `/switch/openrct2/rct2/Data/`, `/switch/openrct2/rct2/Landscapes/`, `/switch/openrct2/rct2/ObjData/` and many more files and folders there.
#Openrct2 custom scenarios download
Download (see `assets` below), and unzip openrct2_switch.zip and copy the contents over to the `/switch/` folder on your sd card, so that you have a folder `/switch/openrct2` with many folders and files inside. Thanks to my supporters on Patreon: Andyways, CountDuckula, Jason Crawford, Greg Gibson, Jesse Harlin, Özgür Karter, Matthew Machnee, Milenko, and RadicalR. Thanks to Milenko for testing and making screenshots. Thanks to devkitPro for making Switch homebrew possible. Thanks to Chris Sawyer for writing the amazing original game. Thanks to the many many developers who worked on this open source game.
